

Quicken Spell: Hit enemy with two spells/rd. Intensify Spell: Increases caster level damage cap +5 to apply Spells, +1 to element of choice, retasked by Admixture = +2 dmg/die on Mechanics behind Choices: Orc blooded, Draconic: +1 to all damage Spell still leaves room for metamagic, esp Quicken. Specializing to change the element on the fly. Memorize utility spells, and trash them for your blaster spell.Ĭhange your specialized spell up to Scorching Ray or Fireball when youĬan, depending on campaign, typically at 5 or 7.Īt level 12 or higher, change it to Fire Snake.

Every other level, youĪdd Greater Spell Specialization at level 7 or 9. Long-term utility and keeps you out of danger. Take Burning Hands or Magic Missile as a Specialized Spell early.īurning Hands will deal more damage, Magic Missile has better
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Spell Perfection allows free Quicken at higher levels.
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Magical Lineage Trait allows Intensify for free onĬhosen spell. Sorcerer level allows use of spell devices from denied schools Perfection, Spell Penetration, Spell Specialization, Greater SpellĮnd result: Crossblooded sorc orc/dragon bloodline 1, Wiz/19,Īdmixture Evocation specialist.

Key Feats: Intensify Spell, Empower Spell, Quicken Spell, Spell Two schools (Conjuration/Abjuration), gain yet another spell slot per If you want to superspecialize outside of Evoker, take Sin Magic, lose Your blasting spells on the fly to get around elemental Why Admixture? Because you can change the element of any of Then take Wizard/Evoker -Admixture Specialist for your remaining Varisian Tattoo, take Trait: magical Lineage (pick spell), Reactionary Level 1: Take Sorceror: Crossblooded Orc/Draconic, Human, take You don't need battlefield control if the enemy is Paizo BLASTER CASTER build:ĭamage spells. The one non-negotiable factor is that the suggestions or build must be competitive with relatively unoptimized spellcasters who are not blasters in terms of effectiveness.Īssume for the purposes of this question that no 3.5e material is allowed, and that paizo material is superior to 3rd party material.Ī casual google search uncovered several discussions about this, the most relevant apparently being this build.

I know why this is, and that isn't the focus of this question. 'Blasting' in Pathfinder, dealing damage using spells, is seen as inferior to battlefield control, buffing, and debuffing - in that it uses up more spell slots for less effect, takes longer to work, and is resisted by more types of monsters and enemies. So I am asking this again, but specifically focusing on pathfinder only material. I've already asked this question for 3.5e, but it seems to be very different in Pathfinder, as many of the feats, prestige classes, and even the base class abilities of wizard and sorcerer have changed.
